


|
Canada CBC/SRC
Grandir en ligne : qu'est-ce qui se cache derrière mes réseaux sociaux? (Growing Up Online: What's Behind My Social Networks?) More... Direction: Carmen Rachiteanu. Sound Track: APM Music. Photography: Charles Dagenais. Project Manager, Content Manager: Isabelle Turgeon. Designer: 4012. Social Media Editor: Christine Bouchard. Producing Organisation: MAJ/Radio-Canada "Growing Up Online" is a documentary that gives young people a voice in their relationship with social networks. It's also a tool, designed with and for them, to help them better understand how social platforms work and learn how to use them in a balanced and caring way. Connected several hours a day, this generation is growing up online on platforms controlled by giants where profit takes precedence over the well-being of young users. Through their reflections and their experiences, we question our uses, what holds us captive and what influences us, positively or not. We're also interested in the positive: the potential to bring people together, to create, to stay in touch. Added to this are meetings with experts and segments led by influencers who inform young people and suggest ways of achieving greater digital well-being. |
|
France FRANCE TÉLÉVISIONS
Influence mortelle, la face cachée de TikTok (Deadly Influence: The Hidden Side of TikTok) More... Direction: Louise Martins Gonçalves, Elisa Helain. Producing Organisations: France TV, Everprod (Elephant Group) "Five signs you're bipolar", "How to hide your self-harm scars", "What if suicide is the only solution?": these shocking videos are going viral on TikTok and racking up hundreds of thousands of views. Mental health, long considered a taboo subject, has become "a trend". Experts are sounding the alarm: a silent epidemic is growing among young people – depression, anxiety and suicidal thoughts are rising at an unprecedented rate. Online, the contagion is already spreading, and some influencers are fuelling it. This documentary, in the form of a cyber-investigation, aims to unravel the trivialisation and sometimes even the commodification of this suffering. Following the broadcast of this documentary, France's Minister of National Education reported TikTok to the judicial authorities for "incitement to suicide". |
|
Germany ZDF
More... Authors, Direction: Nicolai Zeitler, Marlene Bischof. Sound Track: Giovanni Berg, Richard Ruzicka. Photography: Rebecca Meining. Editor: Nicolai Zeitler. Producers: Lucia Haslauer (ZDF/Das kleine Fernsehspiel), Simon Ofenloch (ZDF/ARTE), Ann-Sophie Müller (ARTE), Anna Eigl. Producing Organisation: Berghaus Wöbke Filmproduktion The individual episodes of "I Am the Greatest" depict daydreams that many of us are familiar with, but that hardly anyone talks about. Each episode lays bare the streams of consciousness, perceptions, and dreams of its main character. All of them are searching for a way to hold their own in a world that is too loud, too fast, too much. They feel alienated and lonely, even though they have so much in common. In their minds, they try out different strategies to cope with their overwhelming stress. |
|
Spain RTVE
Vivir y morir en Gaza (Living and Dying in Gaza) More... Direction: Almudena Ariza, Francisco Izuzquiza, César Peña. Content Managers: Sara Mosleh, Miguel Á. Castro Uceda, Cristina Domaica. Project Manager: César Peña. Designers: Joel Silva, Bárbara López, Boris Guzmán. Developers: Alejandro Matutano, Nacho Rodríguez, Gonzalo López, María Somoza, Alejandro Torres. Coproducing Organisation: Yes We Cast An investigative project that uses the full range of digital storytelling to document the human impact of the war in Gaza. Combining podcast, interactive infographics, photography, video, written journalism and original audio testimonies, the project offers multiple entry points to a complex and evolving humanitarian crisis. Rather than focusing on military operations or political narratives, the investigation places civilians front and centre, exploring how conflict transforms everyday life, relationships, education, healthcare and survival. Through rigorous reporting, eyewitness accounts and carefully verified information, the project builds a comprehensive portrait of resilience, loss and dignity under extreme circumstances. Accessibility is a core component, as the podcast is also available in subtitled video format. |
|
Sweden SVT
Sverige och kriget (Sweden and the War) More... Direction: Kristina Lindström. Project Managers: Henrik Stockare, Kristina Lindström. Producing Organisation: SVT Using Swedes' own films, photographs, letters, diaries and audio recordings, we tell the story of Sweden during the Second World War. People from all over the country have sent in their stories and memories. This entirely unique private material formed the basis for a five-part documentary about the people and society of neutral Sweden during the war. Or how neutral were we, really? It is about traitors and heroes, about war children and the solace of love, about Stockholm as a spy hub and about German transit trains through Sweden. Internment camps and volunteer armies. About famous and unknown people alike. |
|
The Netherlands NPO
Hoe jij stiekem gefilmd wordt op straat (How You're Filmed and Posted Online without Your Consent) More... Direction: Nick Felix. Content Managers: Timo de Kruijf, Jos de Groot. Project Managers: Huub Floor, Ludo Hekman. Designer: Wouter Kroese. Research: Thomas Mulder, Luke Thomas, Esther Chavannes. Producers: Job Zwamborn, Tim van der Kallen. Producing Organisations: Pointer, KRO-NCRV In public places, people are secretly being filmed and you could be one of them. On the street, in shops, or on public transport, it's easy to film unnoticed with a phone. These recordings then end up, without consent, in private online groups where they are shared and discussed among members. In this video, Pointer investigates who the victims and the perpetrators in this scene are. In June 2026, we put out a call: «Are you being filmed without knowing it?». The responses flooded in. We spoke to victims, went undercover in Telegram groups, and used OSINT research to identify the locations where creepshotters are active. How are the images captured and shared? Who is behind it? And does anyone ever intervene? We speak to people who unknowingly appeared in such footage and try to get in touch with the creators. (Spoiler: we succeed.) |
|
United Kingdom BBC
More... Direction, Photography: Pete Grant. Project Manager: Kelda Crawford-McCann. Developer: Kelda Crawford-McCann. Producers: Kelda Crawford-McCann, Pete Grant. Producing Organisation: Strident Media James Blake enters the virtual world of manhood, aka the Manosphere. From self-improvement coaches to "red pill" preachers, these influencers and communities promise young men quick answers to every challenge life throws at them. James gets a unique insight as he immerses himself in the world of three young men who share their innermost thoughts on why they have turned to male influencers for guidance and instruction in how to live their lives. All are seeking to better themselves and to achieve success in every aspect of life, online and offline. |
|
Finland YLE
Muumit-lukumaraton (The Moomin Reading Marathon) More... Coproducing Organisations: Nordvision, SVT How about a live stream in which 32 hours of Moomin books are read? We did it! Our group of readers consisted of 130 people: presidents, authors, musicians, sports people and influencers. Reading was carefully tailored for every reader. Every book got a visual world of its own and that brought an extra sprinkling to the reading. We produced over 60 short videos in advance for social media and our own platform. From Friday till Sunday we read all the original Moomin books, and our livefeed article followed the stream through the weekend. During the stream there was a live chat from start to finish, in which people shared their sentiments and supported readers. The reading marathon reached 1.8 million Finns. The live stream was followed for 400,000 hours. The chat received almost 26,000 messages. |
|
France ARTE FRANCE
More... Direction, Designer: Pierre Corbinais. Sound Track: Virginia B. Fernson. Photography: Exaheva, Nico Nowak. Developers: Christophe Galati, Diane Landais. Producers: Florent Maurin, Pierre Corbinais. Coproducing Organisations: The Pixel Hunt «The hardest part is not to speak up. It's being heard.» Part video game, part graphic novel, "Wednesdays" seeks to raise awareness about child sexual abuse through a surprisingly hope-filled story. Like so many other children, Tim was a victim of sexual abuse. Twenty years later, "Orco Park", a video game from his youth, will bring his past back to him, and with it a host of questions: How could this have happened? Who could have seen it? How did it affect him when he was growing up? What is normal? |
|
Spain RTVE
Un viaje sonoro. Orquesta y Coro RTVE (RTVE Orchestra: An Audio Journey) More... Direction, Project Manager: César Peña. Content Managers: César Peña, Eva Prieto, Isabella Rocafull. Designers: Joel Silva, Boris Guzmán. Developers: Alejandro Matutano, Nacho Rodríguez, Gonzalo López, María Somoza, Alejandro Torres. Social Media Editor: Isabella Rocafull An immersive digital experience that transforms a classical music performance into an interactive journey through sound. Users can explore the orchestra from multiple perspectives, discover how different instrumental sections contribute to a musical piece and interact with audiovisual content designed specifically for digital environments. The project combines cultural dissemination, innovation and audience engagement, opening the world of symphonic music to new generations. Through interactive storytelling and digital navigation, users become active participants rather than passive spectators, creating a new relationship between public service media and cultural heritage. |
|
Switzerland SRG SSR
More... Direction: Mario von Rickenbach, Maja Gehrig. Sound Track: Luc Gut. Designer: Mario von Rickenbach. Developer: Playables. Producer: Olivier Zobrist. Producing Organisation: Langfilm. Coproducing Organisation: SRF "Pocket Boss", by Mario von Rickenbach, is a delightfully odd fusion of work and play. You're a remote employee working with business data to make your boss happy. And the boss needs so much done! Increase productivity, boost customer satisfaction, make losses disappear, erase competitors – all with just a swipe of your finger. As you solve ever-funkier data puzzles, your boss watches your progress closely, wondering if you've got what it takes to earn that promotion. Well, have you? |
|
Thailand THAI PBS
More... Developer: Thai PBS Live television was built for horizontal screens, while today's audiences live in a vertical, mobile-first world. "Thai PBS Vertical LIVE" bridges this gap through Thailand's first AI-powered vertical live broadcasting system. With a single tap, viewers can instantly transform live broadcasts into a smartphone-native experience. AI automatically detects presenters, multiple speakers, sign language interpreters, visual inserts and graphics, dynamically reframing content in real time without additional cameras or production workflows. Operating across news, public affairs, drama series, entertainment programmes and special events, the innovation transforms one broadcast feed into multiple viewing experiences, redefining how public media remains accessible, inclusive and relevant for the digital generation. |
|
The Netherlands NPO
App me als je thuis bent (Text Me When You're Home) More... Direction: Jolanda Dekker, Rosanne van de Leemkolk. Content Manager: Sara Plat. Project Manager: Hannie Hoekstra. Designers: Karlijn Suurd, Femmy Kloos. Developers: Marije Rooze, Maartje Holtslag (ESRI); Eva Meesterberends, Esther Chavannes, Jeremy Crowlesmith, Sietze van Loosdregt, Thomas de Beus (data journalists/editors); Theresa Boerema, Thirsa van Lier (video); Salem Asghdom, Sharon van 't Klooster, Niels Aelfers (online content). Social Media Editor: Milou Broeders. Producers: Trudeke van Hierden, Ludo Hekman (Pointer managing editor) "Text me when you're home". A message sent out of love, and a sign that for many women the journey home feels anything but safe. In the evening or at night, women avoid certain streets, take longer routes, keep someone on the phone. To make this invisible reality visible, investigative journalism platform Pointer built an interactive map where women anonymously marked the places where they feel unsafe. The response was overwhelming: 13,000 women pinpointed 17,000 places. What had always been dismissed as "just a feeling" became a collective dataset. AI and human analysis uncovered a painful pattern: more than 80% of women never report incidents, because they believe nothing will happen anyway. The map was upgraded: women can now rate the areas flagged as unsafe and notify their municipality with one click. The map is the heart of a wider multimedia project: a documentary series, a YouTube series, an audio documentary and a range of viral social media content. For many, the map brought something equally powerful: you are not alone. It turns data into action, and individual experience into collective power. |
|
United Kingdom BBC
Debut at the BBC Proms More... Direction: Ian Russell. Sound Track: Spiritland Productions. Photography: Chris Goor (video), Chris Christodoulou (stills). Project Manager: Michael Ledger. Producing Organisations: Livewire Pictures, BBC Proms "Debut at the BBC Proms" is an immersive concert film created by Livewire Pictures, BBC Arts and Apple Vision Pro, bringing audiences inside one of the world's most iconic classical music events. Filmed at London's Royal Albert Hall, the experience follows Austrian pianist Lukas Sternath's Proms debut performance of Grieg's "Piano Concerto in A Minor" with the BBC Symphony Orchestra under Sakari Oramo. Using immersive video and spatial audio for the first time, viewers are placed on stage among the musicians, experiencing the performance from perspectives impossible in a traditional concert setting. The project explores how emerging technologies can expand access to culture, creating a powerful new form of storytelling that brings audiences closer than ever to live music. |
|
Germany ARD
ARD Game Jam – Classical Edition More... Project Managers: Jasmin Käßer, Merve Kayikci. Social Media Editors: Lena Hofbauer, Malte Hemmerich, Sebastian Campsheide. Producing Organisation: SWR/ARD, SWR/ARD Kultur, Beans Entertainment. Coproducing Organisation: BEANS Entertainment The "ARD Game Jam – Classical Edition", held from 13 to 15 February 2026, brought together classical orchestral music and modern game development for the first time in an interactive live-streaming event. The focus was on the question of how orchestral music itself can become a game. Seven teams from German-speaking countries developed games based on professionally recorded orchestral pieces by the SWR Symphony Orchestra. The music served not only as a soundtrack, but became a central element of the game, shaping gameplay mechanics, stories and rhythms. In parallel with the development, a ten-piece ensemble played live in the studio. The event was hosted by Sofia Kats, Louis Philippson and Daniel Budiman. The competition was broadcast as an interactive show on Twitch, ARD Mediathek and the ARD Klassik YouTube channel. |
|
Italy RAI
More... Direction: David Emmer. Photography: Gianni Tosti. Social Media Editors RaiPlay, Digital. Producer: Francesca Grego. Producing Organisations: Rai Contenuti Digitali e Transmediali, Rai Teche Fabrizio Biggio offers his guests the chance to scroll and choose what to watch and comment on in the studio, among hundreds of videos and curiosities from the Rai Archive. Just as on the most popular social media platforms. |
|
Spain RTVE
La manosfera al descubierto (Inside the Manosphere) More... Direction: Juan Manuel Cuéllar. Content Managers: Paloma Torrecillas, Isabella Rocafull, Eva Prieto, Alberto Rivas. Project Managers: Paloma Torrecillas, César Peña. Designers: Bárbara López, Joel Filipe. Developers: Nacho Rodríguez, Alejandro Matutano, Gonzalo López, María Somoza. Social Media Editor: Isabella Rocafull "Inside the Manosphere" is a multimedia investigation into the online networks, influencers and narratives that shape the contemporary manosphere. Through journalism, interactive storytelling, data analysis and educational resources, the project reveals how misogynistic ideologies circulate across digital platforms and reach increasingly younger audiences. Combining personal testimonies, expert analysis and digital evidence, the investigation maps the ecosystem behind these communities and examines their social impact. More than an exposé, the project aims to strengthen critical thinking and media literacy, offering audiences the tools to understand and challenge online radicalisation and gender-based disinformation. |
|
Sweden SVT
Svampinvasionen (The Fungal Invasion) More... Direction: Jörgen Söderström. Content Managers: Kirsi Vanttaja, Laura Sipilä, Juhani Kenttämaa. Project Manager: Moa Frygell. Designers: Kajsa Gillberg, Henrik Rejving. Developer: Kåre Vedding Poulsen. Social Media Editor: Sofia Bodén. Producers: Karl Ekström, Andreas Johansson, Simon Sahlin This interactive live event explores new forms of public service storytelling through the integration of event, gaming, AI and audience participation. Built entirely on SVT's own technology and platforms, the project combined live TV, a synchronised escape-room game and a custom AI within a shared narrative experience: saving Sweden from an ecological disaster. Audiences collaborated in real time with participants inside a VR studio, solving puzzles that shaped the story. The AI character, The Oracle, generated live responses and guided users through the experience. "The Fungal Invasion" demonstrated how public service media can create innovative, participatory and technologically ambitious storytelling that empowers new audiences. |
|
Switzerland SRG SSR
More... Direction: Roman Hüben. Producing Organisation: Octuor Films. Coproducing Organisation: RTS For years, Floriane has been recording her conversations with the drivers who picked her up as a hitchhiker. She now re-enacts these scenarios with two actors, who perform the exchanges word for word with the help of an earpiece. Together, they explore the possibilities of interpretation, and the relationship between fiction and documentary. |
|
Thailand THAI PBS
The Scammer: Click • Pay • Cry – The Only Rule of This Game, Trust No One More... Project Manager: Pimtawan Naeprakone. Content Manager: Thai PBS Digital Media Department In a world where digital borders have disappeared, online scams have become one of the fastest-growing global threats. "The Scammer: Click • Pay • Cry" explores how cybercriminal networks exploit trust, technology, and misinformation through increasingly sophisticated fraud schemes. Combining investigative journalism, interactive data visualisation, and real-life victim stories, the project reveals the scale and impact of online crime on everyday life. Connected with "Thai PBS Verify", it promotes media literacy, fact-checking, and digital safety through verification tools, public alerts, and citizen participation. The project transforms information into protection, empowering people to recognise, verify, and respond to digital threats. |
|
United Kingdom BBC
BBC Wonder Chase: Diwali and Bandi Chhor Divas (Roblox) More... Direction: Harvey Day. Sound Track: Girls Like You. Content Manager: Harvey Day. Project Managers: Shola Lee, Aoife Hawe. Designer: Richard Wilson. Developer: Mobile Pie. Social Media Editor: Seth Hillyer. Coproducing Organisation: Mobile Pie "BBC Wonder Chase: Diwali and Bandi Chhor Divas" reimagined cultural celebration as a transmedia public-service experience for young audiences. The project brought together Roblox, radio, social media, educational video and the BBC's first virtual music performance in Roblox. On Diwali, UK girl group Girls Like You performed inside BBC Wonder Chase, creating a shared live event around which players could learn about the meaning of Diwali and Bandi Chhor Divas and complete interactive challenges. The experience achieved 64.3K visits, 14-minute average playtime and a 98% UGC claim rate. |
Altre news